%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!213 &21300000
Sprite:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: daodat
  m_Rect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 48
    height: 144
  m_Offset: {x: -24, y: 72}
  m_Border: {x: 0, y: 0, z: 0, w: 0}
  m_PixelsToUnits: 100
  m_Extrude: 1
  m_AtlasName:
  m_PackingTag:
  m_RD:
    texture: {fileID: 2800000, guid: f967687b94cfbf344b50474273878ab9, type: 3}
    vertices:
    - serializedVersion: 2
      pos: {x: 0.48, y: 0, z: 0}
    - serializedVersion: 2
      pos: {x: 0.43, y: -0.96, z: 0}
    - serializedVersion: 2
      pos: {x: 0.48, y: -0.87, z: 0}
    - serializedVersion: 2
      pos: {x: 0.27, y: -0.95, z: 0}
    - serializedVersion: 2
      pos: {x: 0.25, y: -0.47, z: 0}
    - serializedVersion: 2
      pos: {x: 0.19, y: -0.45, z: 0}
    - serializedVersion: 2
      pos: {x: 0.16, y: -0.48, z: 0}
    - serializedVersion: 2
      pos: {x: 0.11, y: -0.47, z: 0}
    - serializedVersion: 2
      pos: {x: 0, y: 0, z: 0}
    - serializedVersion: 2
      pos: {x: 0, y: -0.38, z: 0}
    - serializedVersion: 2
      pos: {x: 0, y: -0.39, z: 0}
    - serializedVersion: 2
      pos: {x: 0.47, y: -1.04, z: 0}
    - serializedVersion: 2
      pos: {x: 0.48, y: -1.32, z: 0}
    - serializedVersion: 2
      pos: {x: 0.48, y: -1.14, z: 0}
    - serializedVersion: 2
      pos: {x: 0.4, y: -0.99, z: 0}
    - serializedVersion: 2
      pos: {x: 0.37, y: -1.44, z: 0}
    - serializedVersion: 2
      pos: {x: 0.36, y: -0.98, z: 0}
    - serializedVersion: 2
      pos: {x: 0.1, y: -0.49, z: 0}
    - serializedVersion: 2
      pos: {x: 0, y: -0.52, z: 0}
    - serializedVersion: 2
      pos: {x: 0, y: -1.44, z: 0}
    indices: 130012000f0011000f00120003000f00110004000300110010000f0003000e000f0010000c000f000e000b000c000e000d000c000b000a0009000700080007000900000007000800060007000000050006000000040005000000030004000000010003000000020001000000
    textureRect:
      serializedVersion: 2
      x: 0
      y: 0
      width: 48
      height: 144
    textureRectOffset: {x: 0, y: 0}
    settingsRaw: 192
    uvTransform: {x: 100, y: 0, z: 100, w: 144}
