public class Cmd
{
	public const sbyte LOGIN_SUCESS = 3;

	public const sbyte LOGIN_FAIL = 4;

	public const sbyte CHAT_TO = 5;

	public const sbyte ROOM_LIST = 6;

	public const sbyte BOARD_LIST = 7;

	public const sbyte JOINBOARD_SUCCESS = 8;

	public const sbyte SOMEONE_JOINBOARD = 12;

	public const sbyte SOMEONE_LEAVEBOARD = 14;

	public const sbyte SOMEONE_READY = 16;

	public const sbyte SET_MONEY = 19;

	public const sbyte KICK = 11;

	public const sbyte DRAW = 25;

	public const sbyte DENY_DRAW = 26;

	public const sbyte RICHEST_LIST = 31;

	public const sbyte PLAYER_DETAIL = 34;

	public const sbyte SEARCH = 36;

	public const sbyte ADD_FRIEND_RESULT = 32;

	public const sbyte DELETE_FRIEND_RESULT = 33;

	public const sbyte GAME_RESULT = 37;

	public const sbyte USER_DATA = 40;

	public const sbyte PING = -102;

	public const sbyte BUY_AVATAR_SUCCESS = 43;

	public const sbyte SERVER_MESSAGE = 45;

	public const sbyte SERVER_INFO = 10;

	public const sbyte VERSION = 48;

	public const sbyte ADMIN_COMMAND_RESPONSE = 47;

	public const sbyte STOP_GAME = 50;

	public const sbyte BONUS_MONEY = 52;

	public const sbyte START_ARMY = 20;

	public const sbyte UPDATE_HP = 51;

	public const sbyte UPDATE_XY = 53;

	public const sbyte RANDOM_ITEM = 59;

	public const sbyte CHOOSE_GUN = 69;

	public const sbyte CHOOSE_MAP = 70;

	public const sbyte CHANGE_TEAM = 71;

	public const sbyte BUY_ITEM = 72;

	public const sbyte CHANGE_MODE = 73;

	public const sbyte BUY_GUN = 74;

	public const sbyte NHAN_SMS_DIALOG = 63;

	public const sbyte ANTI_HACK_MESS = 64;

	public const sbyte MAP_SELECT = 75;

	public const sbyte AUTO_BOARD = 76;

	public const sbyte FIND_PLAYER = 78;

	public const sbyte CHANGE_PASS = 81;

	public const sbyte ORBIT = 82;

	public const sbyte FIRE_TRAINING = 84;

	public const sbyte OPEN_LINK = 86;

	public const sbyte ACHIEVEMENT = 88;

	public const sbyte GET_GIFT = 89;

	public const sbyte SUB_FILEPACK_1 = 0;

	public const sbyte SUB_FILEPACK_2 = 1;

	public const sbyte SUB_FILEPACK_3 = 2;

	public const sbyte SUB_FILEPACK_4 = 3;

	public const sbyte SUB_FILEPACK_5 = 4;

	public const sbyte SUB_FILEPACK_6 = 5;

	public const sbyte UNDESTROYTILE = 92;

	public const sbyte FLY = 93;

	public const sbyte CAPTURE = 95;

	public const sbyte BIT = 96;

	public const sbyte UPDATE_EXP = 97;

	public const sbyte CHARACTOR_INFO = 99;

	public const sbyte LUCKY = 100;

	public const sbyte INVENTORY = 101;

	public const sbyte CHANGE_EQUIP = 102;

	public const sbyte SHOP_EQUIP = 103;

	public const sbyte BUY_EQUIP = 104;

	public const sbyte UPDATE_MONEY = 105;

	public const sbyte EYE_SMOKE = 106;

	public const sbyte FREEZE = 107;

	public const sbyte POISON = 108;

	public const sbyte TIME_BOMB = 109;

	public const sbyte RULET = 110;

	public const sbyte TEST = 111;

	public const sbyte ITEM_SLOT = 112;

	public const sbyte ANGRY = 113;

	public const sbyte PLATFORM_REQUEST = 114;

	public const sbyte CLAN_ICON = 115;

	public const sbyte GIFT = 119;

	public const sbyte REGISTER_NEW = -71;

	public const sbyte CHAT_TEAM = 123;

	public const sbyte GHOST_BIT = 124;

	public const sbyte MATERIAL = 125;

	public const sbyte MATERIAL_ICON = 126;

	public const sbyte IMBUE = 17;

	public const sbyte INVENTORY_UPDATE = 27;

	public const sbyte END_INVISIBLE = 80;

	public const sbyte VAMPIRE = 59;

	public const sbyte SHOP_LINHTINH = -3;

	public const sbyte TEST_2 = -5;

	public const sbyte TRAINING_MAP = -6;

	public const sbyte CURR_EQUIP_DBKEY = -7;

	public const sbyte ITEM_NUM = -10;

	public const sbyte SIGN_OUT = -4;

	public const sbyte SHOP_BIETDOI = -12;

	public const sbyte BANGTHANHTICH = -14;

	public const sbyte GET_LUCKYGIFT = -17;

	public const sbyte FOMULA = -18;

	public const sbyte CHANGE_ROOM_NAME = -19;

	public const sbyte CLAN_MONEY = -21;

	public const sbyte UPDATE_CLANMONEY = -22;

	public const sbyte MISSISON = -23;

	public const sbyte CUP = -24;

	public const sbyte GET_MORE_DAY = -25;

	public const sbyte MORE_GAME = -100;

	public const sbyte GET_AGENT_PROVIDER = -26;

	public const sbyte LOGIN = 1;

	public const sbyte LOGOUT = 2;

	public const sbyte REQUEST_ROOMLIST = 6;

	public const sbyte REQUEST_BOARDLIST = 7;

	public const sbyte JOIN_BOARD = 8;

	public const sbyte LEAVE_BOARD = 15;

	public const sbyte READY = 16;

	public const sbyte SET_PASS = 18;

	public const sbyte CHAT_BOARD = 9;

	public const sbyte JOIN_ANY_BOARD = 28;

	public const sbyte REQUEST_STRONGEST = 30;

	public const sbyte REQUEST_RICHEST = 31;

	public const sbyte REQUEST_REGISTER = 35;

	public const sbyte FRIENDS = 29;

	public const sbyte ADD_FRIEND = 32;

	public const sbyte DELETE_FRIEND = 33;

	public const sbyte REQUEST_DETAIL = 34;

	public const sbyte REQUEST_AVATAR = 38;

	public const sbyte REQUEST_AVATARLIST = 39;

	public const sbyte UPDATE_USERDATA = 41;

	public const sbyte BUY_AVATAR = 43;

	public const sbyte ADMIN_COMMAND = 47;

	public const sbyte MOVE_ARMY = 21;

	public const sbyte FIRE_ARMY = 22;

	public const sbyte SHOOT_RESULT = 23;

	public const sbyte SET_BOARD_NAME = 54;

	public const sbyte SET_PROVIDER = 58;

	public const sbyte NEXT_TURN = 24;

	public const sbyte SKIP = 49;

	public const sbyte WIND = 25;

	public const sbyte USE_ITEM = 26;

	public const sbyte SET_MAX_PLAYER = 56;

	public const sbyte DIE = 60;

	public const sbyte EMPTY_ROOM = -28;

	public const sbyte LOAD_CARD = 77;

	public const sbyte CHECK_CROSS = 79;

	public const sbyte CHECK_FALL = 80;

	public const sbyte TRAINING = 83;

	public const sbyte TRAININGSHOOT = 84;

	public const sbyte REQUEST_SERVICE = 85;

	public const sbyte ZING_CONNECT = 87;

	public const sbyte GETSTRING = sbyte.MaxValue;

	public const sbyte VIP_EQUIP = -2;

	public const sbyte DISCONECT = -4;

	public const sbyte TRAININGID = -29;

	public const sbyte UPDATE_VERSION = -30;

	public const sbyte UPDATE_DATA = -31;

	public const sbyte UPDATE_MAP = -38;

	public const sbyte GET_EFFDATA = -112;

	public const sbyte UPDATE_OPTIONTEMPLATE = -32;

	public const sbyte SHOP_ITEM = -33;

	public const sbyte BODY = -34;

	public const sbyte BAG = -35;

	public const sbyte BOX = -36;

	public const sbyte BALO = -42;

	public const sbyte LOAD_DATA_COMPLETE = -37;

	public const sbyte BULL_IMAGE = -40;

	public const sbyte SMALL_IMAGE = -41;

	public const sbyte REQUEST_TAB = -43;

	public const sbyte MOVE_ITEM = -44;

	public const sbyte GET_ITEM = -47;

	public const sbyte ARMY_POINT = -46;

	public const sbyte NPC_TALK = -47;

	public const sbyte SELL_ITEM = -48;

	public const sbyte CREATE_CHAR = -99;

	public const sbyte CHANGE_GUN = -45;

	public const sbyte MINIMAP_DATA = -50;

	public const sbyte HIT_NOTE = -51;

	public const sbyte TRAINING_COMPLETE = -52;

	public const sbyte SMALLIMAGE_VERSION = -53;

	public const sbyte GET_BIGIMAGE = -54;

	public const sbyte GET_BACKGROUND = -55;

	public const sbyte IMAGE_VERSION = -60;

	public const sbyte FORGET_PASS = -61;

	public const sbyte TOP = -57;

	public const sbyte BIG_MESSAGE = -70;

	public const sbyte LOGIN2 = -58;

	public const sbyte PLAYER_INFO = -59;

	public const sbyte BOSS = -63;

	public const sbyte RUN = -64;

	public const sbyte KHAM_NAM = -65;

	public const sbyte PAYMENT = -62;

	public const sbyte CHECK_MAKE_HOLE = -92;

	public const sbyte GHEPNGOC = -66;

	public const sbyte STARTGAME_OK = -67;

	public const sbyte UPDATE_BODY = -90;

	public const sbyte FOCUS_SKILL = -91;

	public const sbyte CLAN_INVITE = -111;

	public const sbyte CLAN_PROMOTE = -110;

	public const sbyte CLAN_LEAVE = -109;

	public const sbyte CLAN_INFO = -108;

	public const sbyte CLAN_UPDATE = -107;

	public const sbyte CLAN_MESSAGE = -106;

	public const sbyte CLAN_MEMBER = -105;

	public const sbyte CLAN_CREATE_INFO = -103;

	public const sbyte CLAN_SEARCH = -113;

	public const sbyte UPDATE_CLANID = -114;

	public const sbyte CLAN_IMAGE = -115;

	public const sbyte CLAN_JOIN_PROCESS = -116;

	public const sbyte CLAN_ACCECP = -104;

	public const sbyte TOP_CLAN = -117;

	public const sbyte SHOP_CLAN = -118;

	public const sbyte CLAN_STATUS = -119;

	public const sbyte BULL_IMG = 0;

	public const sbyte SHOW_AD = 121;

	public const sbyte LOGIN_DE = 122;

	public const sbyte OPEN = -121;

	public const sbyte VIEW_INFO = -126;

	public const sbyte BIGBOSS_SKILL = -68;

	public const sbyte SUB_COMMAND = -98;

	public const sbyte MAP_JOIN = 0;

	public const sbyte MAP_LEAVE = 1;

	public const sbyte MAP_MOVE = 2;

	public const sbyte MAP_CHAT = 3;

	public const sbyte MAP_INVITE = 4;

	public const sbyte MAP_INVITE_OK = 5;

	public const sbyte GET_ZONE = 7;

	public const sbyte CHANGE_ZONE = 8;

	public const sbyte GIAO_DICH = 9;

	public const sbyte MAP_INFO = 10;

	public const sbyte OPEN_UI_MENU = 11;

	public const sbyte MENU = 12;

	public const sbyte RPG_READY = 13;

	public const sbyte MAP_FILTER = 14;

	public const sbyte MAP_UPDATE_SOMEONE_BODY = 15;

	public const sbyte MAP_REPAIR_ALL = 16;

	public const sbyte USER_INFO = 43;

	public const sbyte OPEN3HOUR = -89;
}
